Supporting Rapid Prototyping with Instant Reconfigurations of Wires in Breadboarded Circuits (2021)
Improving Communication in Computational Notebooks Using Interactive Data Comics (2021)
Exploring Pseudo Hand-Eye Interaction on the Head-Mounted Display (2021)
Bimanual Haptic Illusion of Physically Connected Objects for Immersive VR Using Grip Deformation (2021)
A Walkable Pin-Array for Large Shape-Changing Terrains (2021)
Supporting Correct Assembly of Schematic Circuits using Dynamic In-Situ Visualization (2020)
Augmenting Speech with Visual Cues of Lip Motions, Facial Expressions, and Text Using a Wearable Display (2020)
A Handheld Variable Stiffness Display for Rendering Dynamic Haptic Response of Flexible Object (2020)
BodyPrinter: Fabricating Circuits Directly on the Skin at Arbitrary Locations Using a Wearable Compact Plotter (2020)
Partitioning Open-plan Workspaces via Augmented Reality (2019)
A Mixed-Reality Tool for Designing and Tuning Breadboarded Circuits (2019)
A Computational Approach for Spider Web Inspired Fabrication of String Art (2019)
Conversational Test-Driven Development for Physical Computing (2019)
a Handheld Force-Feedback Device that Renders Weight Motion Illusion on a Virtual 2D Plane (2019)
Spatiotemporal Haptic Cues on the Ears (2019)
Notifications by Poking Around the Finger (2018)
a Wearable Propeller-based Prototype that Provides Ungrounded Force-Feedback (2018)
to Enhance Subsidiary Communication for Telepresence Robots (2018)
A Skin-Drag Discrete Display (2017)
Disambiguating Touch with a Smart-Ring (2017)
Designing Skin-Dragging Haptic Motions for Wearables (2017)
Supporting User and Context Aware Interaction Through Shape-Changing Interfaces (2017)
A Moderated Sketching Tool for Supporting Idea-Generation with Remote Users (2017)
Bring Your Own Picture for Securing Graphical Passwords (2016)